Priority Record

Public disclosure date: April 20, 2025

This site documents a multimodal cognitive architecture I first published as a 46-page patent draft on April 20, 2025. I chose to release that version — and all subsequent versions — freely to the public.

I did this because the implications of proprietary, corporate-controlled systems built on visual thought / internal 3D simulation as a core of cognition are too large to leave exclusively in private hands.

The work is therefore placed in the public record so that the chronological priority and the original architectural claims remain visible.

The final specification is the 471-page NMCA blueprint published in 2026. Earlier versions remain preserved as separate historical records.

Attribution of the 2026 NMCA

The 2026 NMCA specification is released under CC BY-NC-SA 4.0 with an additional attribution condition stated in the source document.

All derivatives must prominently cite:

“Neurosymbolic Multimodal Cognitive Architecture (NMCA) - by Derek Van Derven (2026).”

Cite the original disclosure:
Van Derven, D. (2025). NMCA Original Blueprint (46 pages). https://doi.org/10.5281/zenodo.21972901

This requirement applies to derivatives of the 2026 work. Earlier publications may have different licensing terms; the license attached to the specific version should be consulted.

Publication Chronology

Date Publication Record
April 20, 2025 Original 46-page NMCA blueprint Zenodo DOI 10.5281/zenodo.21972901
2026 Expanded NMCA architecture Zenodo DOI 10.5281/zenodo.20212241
2026 NMCA Architectural Addendum Zenodo DOI 10.5281/zenodo.22352561
Core claim first published April 20, 2025:
A multimodal system centered on an Internal 3D Scene Builder as a core substrate of thought, with persistent visual scene memory, observation-driven updating, mental simulation, contradiction handling, and the explicit loop:
Input → Internal Simulation → Action → Reflective Update

What was disclosed on April 20, 2025

Concrete example given in the original disclosure:
An agent is told to get a banana from the refrigerator. It loads the refrigerator location from prior visual memory, internally simulates the full route and object interaction, executes the plan, discovers the refrigerator is empty, and generates a new subgoal.

Original 46-page document (Zenodo):
https://zenodo.org/records/21972901
DOI: 10.5281/zenodo.21972901

Why this page exists

Dates and DOIs live here so the public file is easy to find. The tests that define the claim live on the home page. Robot room-belief and next-frame models are not those tests.

Statement of intent

I spent a year developing this architecture. I released the original version and all later expansions freely so that the ideas could not be locked behind proprietary control and so that the public record of their origin would remain clear.

These pages are part of that record.

Derek Van Derven
Original disclosure: April 20, 2025
Zenodo DOI: 10.5281/zenodo.21972901
Site: visualthoughtagi.com